GOAL

CHALLENGE

SOLUTION

Goal

Create a 30-second teaser / video interpretation of Iain Reid's novel "I'm Thinking of Ending Things."

Overview

TYPE

Promotional Video

Multimedia Editor

ROLE

After Effects, Blender

TOOLS

SKILLS

Video Editing, 3D Modeling

GOAL

CHALLENGE

SOLUTION

Goal

Create a 30-second teaser / video interpretation of Iain Reid's novel "I'm Thinking of Ending Things."

Overview

TYPE

Promotional Video

Multimedia Editor

ROLE

After Effects, Blender

TOOLS

SKILLS

Video Editing, 3D Modeling

GOAL

CHALLENGE

SOLUTION

Goal

Create a 30-second teaser / video interpretation of Iain Reid's novel "I'm Thinking of Ending Things."

Overview

TYPE

Promotional Video

Multimedia Editor

ROLE

After Effects, Blender

TOOLS

SKILLS

Video Editing, 3D Modeling

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Design

"I'm Thinking of Ending Things" by Iain Reid is a story of lifelong isolation and regret. This video interpretation takes the viewer through liminal versions of locations in the novel, while also offering a glimpse into the impactful thoughts of the novel's narrator.

01

Vision Board

Visual and thematic research helped establish the initial mood of the video, with later built scenes based on similar composition research.

01

Vision Board

Visual and thematic research helped establish the initial mood of the video, with later built scenes based on similar composition research.

01

Vision Board

Visual and thematic research helped establish the initial mood of the video, with later built scenes based on similar composition research.

02

Storyboards

Storyboards were used to determine the narrative arc of the video and the strongest environments to pursue. Transitions were considered early on to maximize the flow between clips.

02

Storyboards

Storyboards were used to determine the narrative arc of the video and the strongest environments to pursue. Transitions were considered early on to maximize the flow between clips.

02

Storyboards

Storyboards were used to determine the narrative arc of the video and the strongest environments to pursue. Transitions were considered early on to maximize the flow between clips.

03

Scene Modeling

Environments were modeled in Blender and textured with a combination of public and custom assets. This classroom was among the first to be tackled, due to its inclusion being decided early on.

03

Scene Modeling

Environments were modeled in Blender and textured with a combination of public and custom assets. This classroom was among the first to be tackled, due to its inclusion being decided early on.

03

Scene Modeling

Environments were modeled in Blender and textured with a combination of public and custom assets. This classroom was among the first to be tackled, due to its inclusion being decided early on.

04

Animation

Minimal animation is included in each scene to compliment camera movement and guide the viewer's eye to important moments.

04

Animation

Minimal animation is included in each scene to compliment camera movement and guide the viewer's eye to important moments.

04

Animation

Minimal animation is included in each scene to compliment camera movement and guide the viewer's eye to important moments.

05

Video

The final video uses a voiceover which narrates central lines of the novel, accompanied by the track "Choking on Flowers" by Fox Academy, an eerie, dreamlike audio that supports the uncanny liminal spaces.

05

Video

The final video uses a voiceover which narrates central lines of the novel, accompanied by the track "Choking on Flowers" by Fox Academy, an eerie, dreamlike audio that supports the uncanny liminal spaces.

05

Video

The final video uses a voiceover which narrates central lines of the novel, accompanied by the track "Choking on Flowers" by Fox Academy, an eerie, dreamlike audio that supports the uncanny liminal spaces.